Here is a Rendered out model and rig I created based on Jake Morrison's character, Dani.
Model creation- Zbrush
Retopo, UV mapped/Unwrapped, Rigged, Skin weights- Maya
Textured- Substance Painter
Rendered- Renderman
Edits- Photoshop
This is a fully working IK/FK rig.
I plan on making an animated sequence with the model showing off controls, skin weights, blend shapes, and motion.